In developmentGodot 4

The Endless Murder

Fly the dying frontier. Gather what is left. Lead the flock.

A crow over a country that has stopped trying. It is an arcade flight game in the spirit of the one everybody has played, dropped into a bleak, dark-Americana frontier and given real weather to fight.

Platforms
iOS · Android · Web
Engine
Godot 4
Status
Store release in preparation
Key art for The Endless Murder: a lone crow lit from above in a swirling storm of hundreds of birds, over a red sky and a ruined skyline

Tap to flap. Hold to glide, and the wings open against the fall. That is the whole of it — everything else is nerve.

What it is

Six things that make a run

  • Two inputs, and that is all

    Tap to flap. Hold, and the wings open against the fall. Everything else in the game is a consequence of those two things meeting weather.

  • Sky that pushes back

    Thermal updrafts lift you for free. Downdraft squalls are invisible until you are inside one. Crosswinds nudge your line just enough to matter in a gap you had measured.

  • The murder

    Collect without hitting anything and lone crows drift in from the edges and hold formation behind you. Crash, and they scatter into the mist.

  • Power-ups you hold

    Grave Shroud and Gale Force sit in a slot until you choose to spend them, on their own buttons — so a power-up is never triggered by a flap you meant as a flap.

  • One second chance

    Every run allows exactly one revival, and then it ends. No amount of watching, buying or waiting produces a second one, so every score means the same thing.

  • Nothing asked for

    No accounts, no leaderboards, no network, and — verified in the built manifest — no Android permissions requested at all.

Screens

Ten from the build

One run, three worlds

The apocalypse unfolds while you fly it

Survive long enough in a single run and the world changes underneath you. It is one continuous flight — the stages arrive, they are not chosen.

  1. The Dying Woods

    Bare, skeletal birches under a pale sky, drifting ash, and jagged branches at wing height.

  2. The Abandoned Settlement

    Dilapidated shacks and broken fences, with smouldering chimneys venting smoke that blinds you for a second at a time.

  3. The Open Wasteland

    A vast, near-featureless horizon and sudden harsh squalls. Nothing to read but the wind.

The Endless Murder app icon
Where it is

Feature-complete, and not yet on a store

The game is finished enough to play end to end on web and desktop, and a signed Android build is produced on every pass. What stands between it and a store listing is paperwork and platform machinery — an upload keystore, a billing plugin, and, for iOS, a Mac — rather than missing game.

The soundtrack ships three tracks free under CC BY, credited in-game to Kevin MacLeod (incompetech.com). Four further tracks were written for the game and are sold; borrowed music is not.

Press, playtesting, or a publishing conversation?

Business inquiries

or contact@araneidinteractive.com